fix bugs && upgrade functionality -> indexInterface.js

develop
TBS093A 2020-05-26 23:51:29 +02:00
parent f9ab9235ed
commit b51aff371b
1 changed files with 20 additions and 10 deletions

View File

@ -12,7 +12,15 @@ const IndexInterface = () => {
return new Promise(resolve => setTimeout(resolve, ms))
}
const controlAudio = async() => {
useEffect(() => loadAudio(), [])
const loadAudio = () => {
let audio = document.getElementById("audio");
audio.src = audioTest;
audio.load();
}
const controlAudio = async () => {
if (play === false) {
setPlay(!play)
await playAudio()
@ -37,11 +45,11 @@ const IndexInterface = () => {
audio.play()
}
const playAudio = async() => {
const playAudio = async () => {
let audio = document.getElementById("audio");
audio.src = audioTest;
audio.load();
// audio.src = audioTest;
// audio.load();
audio.play();
let context = new AudioContext();
let src = context.createMediaElementSource(audio);
@ -124,12 +132,14 @@ const IndexInterface = () => {
}
document.getElementById('audioCurrentTime').innerHTML = minutes
+ ':'
+ (seconds < 10 ? '0' : '')
+ seconds
document.getElementById('audioTime').innerHTML = maxMinutes
+ ':'
+ (maxSeconds < 10 ? '0' : '')
+ maxSeconds
}
const progressBarAudio = async() => {
const progressBarAudio = async () => {
await sleep(1000)
let maxProgress = audio.duration
let onePercent = maxProgress / 100
@ -170,7 +180,7 @@ const IndexInterface = () => {
i++
}
i = 0
while (i <= progress){
while (i <= progress) {
let bar = document.getElementById('audioProgressBar').innerHTML
document.getElementById('audioProgressBar').innerHTML = bar.replace('|', '#')
i++
@ -185,10 +195,10 @@ const IndexInterface = () => {
{play === false || pause === true ? '>' : '||'}
</div>
<div id='audioCurrentTime' >
0:0
0:00
</div>
<div>===</div>
<div id='audioProgressBar' onClick={ e => barClick(e)} onDrag={ e => barClick(e)}>
<div id='audioProgressBar' onClick={e => barClick(e)} onDrag={e => barClick(e)}>
|<br />
|<br />
|<br />
@ -212,7 +222,7 @@ const IndexInterface = () => {
</div>
<div>===</div>
<div id='audioTime'>
0:0
0:00
</div>
</div>
<canvas id='canvas'>